Board Game, Flying the Beam
Object Details
- Manufacturer
- Parker Brothers Inc.
- Physical Description
- Board, instructions and spinner in original box. Game tokens are A19790160001.
- Summary
- "Flying the Beam" Board Game
- To exploit air travel's popularity and to explain the new radio range system in an easily understood manner, Parker Brothers introduced "Flying the Beam" in 1941. The object of the game was to be the first to safely land at the airport using radio range navigation. Playing pieces were rubber DC-3s.
- The game board graphically shows how the system worked:
- - A radio beacon sent out signals in a pattern of Morse code A's (dot-dash) and N's (dash-dot).
- - Where the signals intersected, they combined to produce a continuous tone, which a pilot could follow toward the radio beacon.
- - If the aircraft strayed from the center of the beam, the signal for either an "A" or "N" alerted the pilot that he had strayed off course.
- - The exact location of the range beacon was identified by a "cone of silence."
- Gift of Frank Youngquist
- Credit Line
- Donated by Frank Youngquist
- Inventory Number
- A19790160000
- Restrictions & Rights
- Usage conditions apply
- Type
- MEMORABILIA-Miscellaneous
- Materials
- Paper, card stock, paper stock, ink, copper alloy, tape, plastics
- Dimensions
- 3-D (Box): 47 × 24 × 3.5cm (18 1/2 × 9 7/16 × 1 3/8 in.)
- 2-D - Unframed (H x W) (Game Board): 44.5 × 45.3cm (17 1/2 × 17 13/16 in.)
- Country of Origin
- United States of America
- See more items in
- National Air and Space Museum Collection
- National Air and Space Museum
- Record ID
- nasm_A19790160000
- Metadata Usage (text)
- Not determined
- GUID (Link to Original Record)
- http://n2t.net/ark:/65665/nv9383636fb-76d9-4163-84d7-902c1ba922ab
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