Skip to main content

Search

My Visit
Donate
Home Smithsonian Institution

Site Navigation

  • Visit
    • Museums and Zoo
    • Entry and Guidelines
    • Maps and Brochures
    • Dine and Shop
    • Accessibility
    • Visiting with Kids
    • Group Visits
      • Group Sales
  • What's On
    • Exhibitions
      • Current
      • Upcoming
      • Past
    • Online Events
    • All Events
    • IMAX & Planetarium
  • Explore
    • - Art & Design
    • - History & Culture
    • - Science & Nature
    • Collections
      • Open Access
    • Research Resources
      • Libraries
      • Archives
        • Smithsonian Institution Archives
        • Air and Space Museum
        • Anacostia Community Museum
        • American Art Museum
        • Archives of American Art
        • Archives of American Gardens
        • American History Museum
        • American Indian Museum
        • Asian Art Museum Archives
        • Eliot Elisofon Photographic Archives, African Art
        • Hirshhorn Archive
        • National Anthropological Archives
        • National Portrait Gallery
        • Ralph Rinzler Archives, Folklife
        • Libraries' Special Collections
    • Podcasts
    • Stories
  • Learn
    • For Caregivers
    • For Educators
      • Art & Design Resources
      • Science & Nature Resources
      • Social Studies & Civics Resources
      • Professional Development
      • Events for Educators
      • Field Trips
    • For Students
    • For Academics
    • For Lifelong Learners
  • Support Us
    • Become a Member
    • Renew Membership
    • Make a Gift
    • Volunteer
      • Smithsonian Call Center
      • Ambassador Program
      • Museum Information Desk
      • Docent Programs
      • Behind-the-Scenes
      • Digital Volunteers
      • Participatory Science
  • About
    • Our Organization
      • Board of Regents
        • Members
        • Committees
        • Reading Room
        • Bylaws, Policies and Procedures
        • Schedules and Agendas
        • Meeting Minutes
        • Actions
        • Webcasts
        • Contact
      • Museums and Zoo
      • Research Centers
      • Cultural Centers
      • Education Centers
      • General Counsel
        • Legal History
        • Internships
        • Records Requests
          • Reading Room
        • Tort Claim
        • Subpoenas & Testimonies
        • Events
      • Office of Human Resources
        • Employee Benefits
        • How to Apply
        • Job Opportunities
        • Job Seekers with Disabilities
        • Frequently Asked Questions
        • SI Civil Program
        • Contact Us
      • Office of Equal Opportunity
        • EEO Complaint Process
        • Individuals with Disabilities
        • Small Business Program
          • Doing Business with Us
          • Contracting Opportunities
          • Additional Resources
        • Special Emphasis Program
      • Sponsored Projects
        • Policies
          • Combating Trafficking in Persons
          • Animal Care and Use
          • Human Research
        • Reports
        • Internships
    • Our Leadership
    • Reports and Plans
      • Annual Reports
      • Metrics Dashboard
        • Dashboard Home
        • Virtual Smithsonian
        • Public Engagement
        • National Collections
        • Research
        • People & Operations
      • Strategic Plan
    • Newsdesk
      • News Releases
      • Media Contacts
      • Photos and Video
      • Media Kits
      • Fact Sheets
      • Visitor Stats
      • Secretary and Admin Bios
      • Filming Requests

Simon Electronic Game, 1978

National Museum of American History

Object Details

inventor
Baer, Ralph H.
manufacturer
Milton Bradley Company
Description
The Father of the Video Game was also the inventor of Simon.
Inventor Ralph Baer is best known for developing the first video game system, but he accomplished far more. In 1975, Baer started an independent consulting business and began to work in association with Marvin Glass & Associates in Chicago, the toy design firm responsible for some of the most successful American toys of the 20th century. Baer’s job was to develop electronic toys and games. The best-known result of this partnership was Simon.
Named for the children’s game of “Simon Says,” the game was inspired by an Atari arcade game called Touch Me. Baer and Howard Morrison, a partner at Marvin Glass, first saw Touch Me at a trade show in 1976. Both agreed that while the execution of the arcade game was horrible, the game itself—trying to repeat a musical sequence the machine created—was worthy of exploration. The two set about creating a handheld game around the same concept.
Like Touch Me, Simon had four different colored buttons. Each button played a unique note. Players had to be able to repeat an increasingly long string of tones that Simon created. If you got the order wrong, you lost. Baer was aware that choosing Simon’s four tones was a critical decision. He and Morrison both felt that one of Touch Me’s main failings was that its sounds were unpleasant.
But how to choose four notes that could be played in any sequence and not hurt the ears? Baer found the answer while looking through his children’s Compton's Encyclopedia. He discovered that the bugle can only plays four notes. So, Simon would play those same four bugle notes.
Simon was released by Milton Bradley in 1978 with much fanfare, including a midnight release party at Studio 54, the elite disco in New York City. An instance success, the game reached its peak during the 1980s and continued to sell for decades thereafter.
Baer was very careful to document in his patent application that Simon was based on Atari’s Touch Me, given his past history with the company. Years earlier, Atari was sued for patent rights infringement. At the center of the controversy were the video game prototypes invented by Ralph Baer. With Simon, Baer found himself on the other side of the story. His patent was to protect his innovations, rather than an original game idea.
Credit Line
Gift of Ralph H. Baer
1978
ID Number
2006.0102.09
catalog number
2006.0102.09
accession number
2006.0102
Object Name
microprocessor-control game
Physical Description
plastic (overall material)
metal (overall material)
Measurements
overall: 3 in x 10 1/2 in; 7.62 cm x 26.67 cm
Related Publication
Baer, Ralph H.. Videogames: In The Beginning
See more items in
Medicine and Science: Computers
Popular Entertainment
Baer
Family & Social Life
Computers & Business Machines
Exhibition
My Computing Device
Exhibition Location
National Museum of American History
National Museum of American History
Record ID
nmah_1302005
Metadata Usage (text)
CC0
GUID (Link to Original Record)
https://n2t.net/ark:/65665/ng49ca746ab-e7b3-704b-e053-15f76fa0b4fa

Related Content

  • 1970s: A Decade in the Collections

  • 1978: A Year in the Collections

  • Playtime: Toys, Games, and Puzzles

  • The Father of the Video Game: The Ralph Baer Prototypes and Electronic Games

    American History Museum
  • The Father of the Video Game: The Ralph Baer Prototypes and Electronic Games

    American History Museum
  • The Father of the Video Game: The Ralph Baer Prototypes and Electronic Games

    American History Museum
Ralph Baer's Simon
There are restrictions for re-using this image. For more information, visit the Smithsonian's Terms of Use page .
International media Interoperability Framework
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more.
View manifest View in Mirador Viewer

Footer logo

Link to homepage

Footer navigation

  • Contact Us
  • Job Opportunities
  • Get Involved
  • Inspector General
  • Records Requests
  • Accessibility
  • EEO & Small Business
  • Shop Online
  • Host Your Event
  • Press Room
  • Privacy
  • Terms of Use

Social media links

  • Facebook
  • Instagram
  • YouTube
  • LinkedIn

Get the latest news from the Smithsonian

Sign up for Smithsonian e-news

Get the latest news from the Smithsonian

Email powered by BlackBaud (Privacy Policy, Terms of Use)
CAPTCHA
This question is for testing whether or not you are a human visitor and to prevent automated spam submissions.
Back to Top